西南石油大学学报(自然科学版) ›› 2007, Vol. 29 ›› Issue (2): 144-146.DOI: 10.3863/j.issn.1000-2634.2007.02.040

• 石油机械工程及其它 • 上一篇    下一篇

基于面向对象的钻井模拟器图形系统设计

张静1 陈汶滨2 刘祖云3 龚 捷2 陈利学2   

  1. (1. 西南石油大学研究生院,四川 成都 610500; 2. 西南石油大学计算机科学学院; 3. 湖北省(楚天)广播电视信息网络有限公司)
  • 收稿日期:2005-12-13 修回日期:1900-01-01 出版日期:2007-04-20 发布日期:2007-04-20
  • 通讯作者: 张静

THE DESIGN OF DRILLING SIMULATOR GRAPHIC SYSTEM BASED ON OBJECT ORIENTED

ZHANG Jing 1 CHEN Wen-bin 2 LIU Zu-yun3 et al.

  

  1. (Computer Science Department, Southwest Petroleum University, Chengdu Sichuan 610500, China)
  • Received:2005-12-13 Revised:1900-01-01 Online:2007-04-20 Published:2007-04-20
  • Contact: ZHANG Jing

摘要: 钻井模拟器图形系统是钻井模拟器的一个子系统,主要以三维图形的方式,在脱离钻井现场的情况下向用户展示钻井现场的实物以及各操作的过程。由于系统复杂,以起钻工艺为例讲述如何运用面向对象的思想进行钻井模拟器图形系统的设计。介绍了起钻的工艺流程,着重分析了该工艺中的提取动画动作和元素。阐述了如何针对该工艺进行类和程序的设计。实践证明,该系统在运用了面向对象的方法设计之后,具有扩展性强、灵活性高等特点。

关键词: 钻井模拟器, 钻井模拟器图形系统, 面向对象, 虚函数, 迟后联编

Abstract: Drilling Simulator Graphic System is a subsystem of Drilling Simulator. The System is mainly as form of threedimension animation on computer to present vivid objects of drilling site and the operation to users under the condition away from the real situation. Because the system is very complicated, round trip procedure is taken as example to describe how to design the system with Object Oriented. At the beginning, the technological process of round trip is introduced, and then the way to extract the action and object of animation from the technological process is emphasized. After the analysis, how to design the class and program for the technological process in detail is furtherly demonstrated. The practice has proved thatusing the object oriented design, the system has many characters such as strong expansibility and good flexibility.

Key words: drilling simulator, drilling simulator graphic system, object oriented, virtual function, lateness binding

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